Game Development Streaming

Nobody Said It Was Easy

We are hardworking game developers who accomplish incredible things when we set our minds too it; so it is not surprising of what we have produced this month long sprint. You know what we are not good at? Getting funding from outside sources.

dotBunny Game Development

A Week Down The Rabbit Hole

It’s been just about a week since we started agressively working on our own game at dotBunny. While there are many roles too fill on the game, I got “dibs” on engineering lead. It’s great to be back in code every day, and furthermore its great to be working on something that truly is something I can call my own.


No Risk. No Reward.

Shortly after the Torment roll off, we decided to create something substantial that we could pour our hearts and souls into and call our own. Dethol.