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PTBO Game Jam 03
Game Development 0

PTBO Game Jam 03

This past weekend in Peterborough, Ontario was PTBO Game Jam 03. A fun filled weekend of game development, sleep deprivation, pizza and Tim Horton’s.

Game Development 0

Nobody Said It Was Easy

The progress on Dethol has been simply amazing. I cannot even begin to explain how rewarding this last month has been for me personally and professionally.

dotBunny 0

Torment: Tides of Numenera Released

It’s been a long time coming, and these last few “Torment” weeks sure have been exciting. Time really does fly when you’re having fun, and we have had a fun-filled couple years. This project has been a love letter to the RPG community.

Developer Sleeping @ PTBO Game Jam 02
dotBunny 0

Who Wants To Be A Web Developer?

The night after the inaugural PTBO Game Jam event, I started looking at creating a new website for the event. One which could be maintained by the growing community.  In-order to grow the event I would need a marketing machine and staff that I could delegate too.

General 0

How People Matter

As I look at the “drafts” indicator on the backend of this site, it keeps taunting me with the giant 8 plastered beside it. It is not like I haven’t gotten some really great ideas and started writing things down, but I never managed to get any of those articles to the point where I was satisfied with them. I’m still leaving them there to go back to in the future and flush out further. That however highlighted a much more pressing point of “why are there 8, why can’t I just finish one”. The answer to that problem is much more interesting and what I thought I would write a little about.

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