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Building A Linux Kernel From Source

Optimization at a kernel level can cascade through an entire operating system and through its reuse can save thousands if not hundreds of thousands of dollars of unnecessary costs over the lifetime of a service contract. Let’s put some rough numbers into play. As of the date of writing this article, deploying 100 Amazon’s EC2 micro instances running at 100% use for a month would cost...

Working with the Unreal Engine source code

Moving away from using the Unreal Engine provided rocket buildĀ can at first seem like a daunting task, but after a while, you will probably find yourself asking why you didn’t switch sooner. There are a few prerequisites to being able to use the source code version, but thankfully, this article will attempt to step you through the process as gently as possible. This article will describe...