This past weekend in Peterborough, Ontario was PTBO Game Jam 03. A fun filled weekend of game development, sleep deprivation, pizza and Tim Horton’s.
We are hardworking game developers who accomplish incredible things when we set our minds too it; so it is not surprising of what we have produced this month long sprint. You know what we are not good at? Getting funding from outside sources.
It’s been just about a week since we started agressively working on our own game at dotBunny. While there are many roles too fill on the game, I got “dibs” on engineering lead. It’s great to be back in code every day, and furthermore its great to be working on something that truly is something I can call my own.
A second day on evaluating engines and being pretty sure about moving development of our internal project over to Unreal (Unreal Engine 4). That about sums up the day really, I am feeling more and more confident in taking the risk of switching development of Dethol over.