As the PTBO Game Jam has grown, so have the complexities and logistics involved in putting on an event of it’s size in Peterborough, Ontario. PTBO Game Jam 04 presented its own unique set of problems, and hard learned lessons.
Every few months there is a wave of emails about students wanting to intern at dotBunny. Almost all are turned down, here is why!
This past weekend in Peterborough, Ontario was PTBO Game Jam 03. A fun filled weekend of game development, sleep deprivation, pizza and Tim Horton’s.
The progress on Dethol has been simply amazing. I cannot even begin to explain how rewarding this last month has been for me personally and professionally.
It’s been just about a week since we started aggressively working on our own game at dotBunny. The feeling of making something of our own is awesome!
A second day on evaluating engines. Looking at Unreal Engine’s Signed Distance Field Shadows. It makes the decision easy.
Cloney presents a rare and wonderful opportunity to discuss game development: the mistakes, the process and what it actually took to get it done.