Categories
Tutorials

MultiPin Pure Nodes Validator Woes

UPDATE: I’ve put out an open-source licensed framework of Unreal Engine plugins called NEXUS. It contains a collection of validators in it’s Fixers plugin including one for this very problem! WARNING: This has sphagetti BP, it hurts, I know, but its here to demonstrate a problem, and a solution. So let’s just accept it for […]

Categories
General

Leaving Home

Sometimes leaving home can be good for your growth; Unity self-sabotaged itself when it made our team redundant.

Categories
General

Going Home

It seems like this post has been writing itself for the better part of a decade.

Categories
General

It’s Been A Long Time

I recently went on the journey of determining when I first started using Unity. It was a rabbit hole that was so deep that even my Gmail history was starting to struggle. It came up in conversation with a few engineers after they recognized my alias having used some of the tools I’ve made in […]

Categories
General

Identity Crisis: Game Developer

I am a father to an awesome son, who inspires me. I am a husband to an amazing woman who makes me a better person every day. So why is it that I don’t lead with these defining features when asked to talk about myself?

Categories
General

Toxicity

Recently, Epic announced that it would be offering a games store like Steam, but with a few key changes. Most notably a lack of a discussion forum. This was seen by most as a breath of fresh air, for the combination of anonymity and humanity has resulted in Steam becoming one of the most toxic […]

Categories
General

Unity’s Game Studio Report 2018

A while back Unity approached small independent studios to get a feeling for how they work in the industry and ultimately how they’ve stayed successful. dotBunny was among the lists of studios contacted, having worked with Unity since 2006. Here are some of my thoughts and comments now that I’ve seen the collated data.

Categories
General

Back On Trail

The last time I hopped on my mountain bike, I was in my early 20s. Well along my career path with a successful startup behind me, my future was promising. I would ride every morning, through the bush, as fast as I could, pushing my own limits like every irresponsible young adult should. It was my me time where I could think about the day ahead, and map out what needed to get done. Yet, one fateful day, all that changed.

Categories
General

PTBO Game Jam 04

As the PTBO Game Jam has grown, so have the complexities and logistics involved in putting on an event of it’s size in Peterborough, Ontario. PTBO Game Jam 04 presented its own unique set of problems, and hard learned lessons.

Categories
General

The Fleming “Big Ask” Experiment

I had the opportunity to develop an upper-year college level course at Fleming College, my first lab was an experiment which included a postmortem.

Categories
Tutorials

Building A Linux Kernel From Source

Optimization at a kernel level can cascade through an entire operating system and through its reuse can save thousands if not hundreds of thousands of dollars of unnecessary costs over the lifetime of a service contract. Let’s put some rough numbers into play. As of the date of writing this article, deploying 100 Amazon’s EC2 […]

Categories
General

PTBO Tech Amputation

My exit from the PTBO Tech Slack may have come as a surprise to some. Getting out a head of speculation, it’s more about my own limit of bandwidth.